Panel at Boston Post Mortem: Analytics & Metrics

I’ve assembled a panel for tomorrow night’s regular monthly meeting of Boston Post Mortem, aka the Boston Chapter of the IGDA (International Game Developers Association).  I’ve a business trip, so I’ll miss the session.  That’s a shame, because the panelists bring a wide range of perspectives on the use of analytics and metrics for game development:

I do enjoy putting together a panel.  But I also enjoy moderating, as well.  But, aside from my being out of town, Darius is flat-out better-qualified for this one.  Plus, I’ve been working for Sonamine, and thus didn’t really belong up there as his moderator.

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